Deep in the Sunless Citadel, we find some allies… sort of. We then go looking for trouble.. as one does in an RPG. 🙂
In this episode, we find out what made those beady little pairs of eyes last time. Then there is a new friend, a buried castle and a confrontation. It really gets going this time!
Back to Torchbearer! We were drugged and didn’t know what we were signing. BUT… we are willing to give it a good try. So, it’s back to Torchbearer! Tonight we get our characters made and start the adventure. Not bad for two hours of gaming.
Here we go! The final Strange RPG episode! The crew is ready and they have their plan. Time to go get Heather.
It’s the penultimate episode of our Strange RPG game. The gang gets sneaky and looks for some much needed intelligence.
The newly minted Heroes of Ardeyn take their leave of the Queen to chase down the dastardly Heather!
Bryce Whitacre and our friends at Fearlight Games have a Kickstarter going! Their new offering is an add on to their great Baker Street RPG. It includes two new collections of cases with new Professions, Reprobates and visits from Jack the Ripper and Mycroft Holmes! This is a fantasdtic addition to any RPG group.
The audience with the Queen goes about as well as you would think with this crew. Do they succeed? Well… listen and decide for yourself.
Please don’t hold me responsible for the overly oiled fighter type in this episode. It wasn’t my fault.
The crew goes on a jailbreak, abuses their hotel room and finally meets the queen.
This game picks up after our extended break. We hadn’t played in a while so we are a little goofy. Once the game gets going, the gang heads to the Queendom. Doug does something unusual, Todd fails a roll and Jeff ups the ante.
Just as a warning, the horrible Dr Ceratops voice is back.