The audience with the Queen goes about as well as you would think with this crew. Do they succeed? Well… listen and decide for yourself.
Check out the new Kickstarter from the fine folks at Pinnacle Entertainment! This one is a special treat for Todd. 😀
The gang fight an unruly swarm of Isz, meets a new friend does something truly unexpected. I mean that sincerely. I ended the night early because I needed to think about where to go from there.
Here is the last of our Baker Street games. It was a small group that night and Joe came through for us. Enjoy the episode and don’t forget to head over to Fearlight Games and get your own copy of the Baker Street RPG.
It’s our final night with our first ever Baker Street mystery. We have some problems with locations and money and game style, but… well… you can see if we figure it all out.
Don’t forget to check out Fearlight Games!
Last time, we had two rounds of observation so we start off with an elevated threat meter. That’s bad. THEN we start asking questions. And I learn more than I ever wanted to about the Gasfitters ball. Then we run into a problem with the case as written. Is Rutherford a plumber or a lawyer? And does it matter? And finally, what is the deal at the wine house?
Time to get rid of the book from the crazy house. Bedek helps us with that. Why do we trust him? And why is everyone leaving Hrugga in the bar? And what is going on over at the White Mage’s Guild?
Oh and Roy finds out several times that math is hard.
This one picks up RIGHT after the valiant defeat of the Dread House! 😀
Aster and Balboa run a little side quest using the amulet. Hruga runs afoul of his guild.
The heroes are off to get the magical amulet…. from a creepy house.
Welcome to the Roo Sack Gamers Podcast number 199 and the 9th episode of our Savage Lankhmar campaign.
Previously, the group managed to stay out of jail. Then they had a night of debauchery with deceitful women, gambling and ales all around.
Now it’s time for everyone to regroup and figure out a direction. Aster walks into the Assassin’s Guild. Balboa has a conversation.
As for the sound quality, it is MUCH improved. Every once in a while, someone is overly loud. But it’s MUCH better. Thanks for hanging in there while I get everything fixed.