In this episode, Roy learns a valuable lesson about giving up on a Belief too soon.
Where we are forced to look for options since DEATH is on the line….
We finally get to camp! YAAAAAYY!!!!!
Here we go! The final Strange RPG episode! The crew is ready and they have their plan. Time to go get Heather.
It’s the penultimate episode of our Strange RPG game. The gang gets sneaky and looks for some much needed intelligence.
Please don’t hold me responsible for the overly oiled fighter type in this episode. It wasn’t my fault.
The crew goes on a jailbreak, abuses their hotel room and finally meets the queen.
This game picks up after our extended break. We hadn’t played in a while so we are a little goofy. Once the game gets going, the gang heads to the Queendom. Doug does something unusual, Todd fails a roll and Jeff ups the ante.
Just as a warning, the horrible Dr Ceratops voice is back.
Last time, the crew blowed up Maxx’s Outback so tonight, the guys are in a new recursion. They have a powerful new friend. They meet an interesting fellow traveler. Oh.. and there are skeletons, too.
On a side note…please forgive my horrible attempt at a gentlemanly, British accent.
Tonight, the gang tracks down Heather. There is a fight and a discussion about the way attacks and NPCs and the rules all interact. Oh… and the crew finally gets to translate! Oh.. and Jeff and fuss at each other.. again.
Also, we decided we haven’t been going over rules like we used to. So… I am very sorry but there is a section about xp and leveling up at the end of tonight’s episode.
Back from the abyss, the RooSackGamers return to mangle and ruin ALL you favorite RPGs!
We return to the Strange RPG as the guys work on tracking down where the vampires are coming from and who is responsible.